Showing posts with label professions. Show all posts
Showing posts with label professions. Show all posts

Sunday, January 9, 2011

Starting Fresh? Some Tips To Make It Easier.

Totally Unrelated Homage To Sylvanas.

 As I have said before, I am trying out new class/race combinations, and I am making them on servers where I haven't played before.  What does this mean for my new little toons?  It means they are responsible for their own finances, their own professions, everything.

Starting out fresh isn't as hard as it used to be.  Most areas have given you an 8 slot and a 6 slot bag for quest rewards by the time you are level 10. I believe every level 10+ area has a multiple profession trainer just waiting to load you up on every possible profession you could want. Mobs are dropping less garbage than they used to.  This all adds up to making it that much easier to follow my first tip:

  1. Make a buddy for your intended main character.  Level it to 10, get professions that you are likely to use or that complement your main's, and send it to a major city.  Even if you are a mage and are able to port yourself to a main city, bag space will always be an issue.  This way, you can use mailbox space as storage, as well as the little bit of bank and bag space of your buddy toon. Make sure this buddy has your favorite auction house add on loaded when you log them in, and use them at least once a week.  Many will tell you that Friday before the kids come home from school is the best time to put up auctions.  I believe that so long as you post before you crash Friday night, you will grab a good portion of the weekend crowd, who spend more on the auction house.
  2. Sell everything!  Being new to a server, it is best to grab two gathering professions. Now that you are able to track more than one item while you are in the world, you are no longer limited to having one tracked and adding skinning. During the lower levels, I am finding that herbs sell better than ore, probably due to the high cost of converting Cataclysm herbs down to usable low level inks.  There are lots of people out there leveling alts now, so no gathering profession is a loser.  By selling everything, I mean everything.  If you must level your cooking, do it, but try and send raw meats to your buddy when they are no longer a guaranteed skill up.  Gear, even if you think it has good stats, I would send away, too, and live off the quest reward gear.  Don't discount the value of a grey item!  If you are a rogue and pickpocket items with flavor text or that you can read, send them to auction!  If you are on a role playing server, even the grey clothing items could sell.  Sometimes even the starter clothes are worth selling. If you don't want to bother with auctioning grey items, that is fine, but make sure you at least get vendor price for them.  Nothing is sadder than throwing away money when you are scraping together money to train.
  3. Buy bigger bags, ASAP.  Nothing hampers questing, and money making, quite like small bags.  You should be revered rather quickly with your home faction.  Near the flight master in each major city is a quartermaster that will sell you a 16 slot bag for 2 gold when you are revered.  This is a large upgrade for a small amount of change.  When you can, upgrade all your bags to netherweave bags (or, if you find them at a good price, traveler's backpacks).  These right now are running as low as 6 gold all the way to as high as 20 gold per server. Look for good deals, and replace when you can. If you hit revered with a second faction before you can afford to fill all your bag slot with 16 slot bags, go to that faction's quartermaster and grab their bag, too. Oh, and don't forget your buddy.  Throwing him a bag every once in a while won't hurt, and will make selling you mountain of loot faster.
  4. Be prepared.  If you are starting the day, the dungeon queue, or a long quest chain, empty your bags.  Make sure you have the food, drink, and other items you must have, and repair. Running out of water, bandages, food, and bag space all just slow down your momentum, which slows down your money making.
  5. Take a break.  I roll up a buddy character not only for banking, but to level.  Their main base is a main city, but they quest while the main is gaining rested experience.  It helps me keep from tiring of the main character, which is a big help.
That is all I do. Doing this, I have been able to upgrade to 16 slot bags on my hubby's toon, my main toon, my bank toon, and send 100 gold to the guild bank, buy glyphs for both my main and my bank,  train them both in professions and skills, buy mounts for my two toons, and even buy a few materials for my bank toon (who is an engineer), to make a few items she could not gather for herself.

I didn't follow my rule completely on my new server, and I am sure I lost a lot of profit by using the herbs the priest has been gathering to level her alchemy.  I also have lost quite a bit by not selling all the raw ore my engineer is using.  Nevertheless, I am not feeling the pinch, with 16 gold in my bank's pocket and all mounts and bags taken care of with only glyph purchases in the near future, and several auctions waiting to be sold. If you count the bags, glyphs, guild bank gift, and mounts, I have made almost 500 gold on this server, with one toon at 33 and the other at 26. Imagine if I had followed the rules and not decided to level crafting professions?

Tuesday, March 23, 2010

Carpets and Buffs, Oh My!



Look at that neat-o carpet! It's fast and pretty. In order to make it, I had to have a piece each of Spellweave, Ebonweave, and Moonshroud, and then 4 frozen orbs. Note to the left of my character bar, all three buffs from the cloth are present. Could these be necessary raid buffs for tailors, now? There is no location requirement or cool down on the cloth, and frozen orbs drop left and right, making the reagents for these buffs fairly easy to get. If this is intentional, then I may have to make sure to have at least 6 each of eternal fire, eternal life, and eternal shadow with the cloth required to whip up a piece of each every time the thirty minutes are up on all raid days.

What do you think?

Saturday, January 30, 2010

What I'm Doing and Planning, January Edition

Been pretty busy around this house, trying to push an elephant through the eye of a needle. There just isn't enough room. My subscription to WoW ran out about the same time I stopped receiving child support, so I am playing the remaining time on hubby's account, then waiting until the tax return gets in to pay for a whole year, so that I don't have this problem next year. I'm not sure how long it will take for child support to kick back in, so I may be cutting off internet for a while, in order to push as many pennies at my mortgage as possible. Lunch ladies just don't make enough money to pay the bills of a 6 person family alone.

On a positive note, this will encourage me to get some spring cleaning done, work on my Wii Fit, and become a little more comfortable with a Playstation controller. I have been wanting to try out Fallout 3. Even though hubby has invited me over to his computer to play, I would rather do it during the week uninterrupted on the console while he is busy playing Battlefield Heroes with his friends. That, and we have all these other games on there that I keep hearing other people rave about; The Orange Box, Bioshock, Little Big Planet, and Lego Rockband. I am looking forward to trying them out, tying up the console while the kiddies do their chores and homework! Oh, and I found Oblivion sitting in a desk drawer. That could occupy some space on my laptop for a while. I never got past the first part of that game, as we were busy raiding Burning Crusade content when it was gifted to me.

As for in World of Warcraft, my fun with my druids was cut short, as was my unspoken goal to get Shawndra a couple of nasty two handed axes and return her to dps. Instead, I have been gearing my hubby's mage Sinnerman, and leveling his bank alt druid Bourguignon. I just love his druid! His coloring and horn style really make him look French, and the name we picked for him is so fitting (and makes me hungry!) When my favorite pally tank and company are not on (we now have a full group, with a healer and everything!) Bourguignon gets to heal lowbie stuff or place auctions, and when he is on, we run stuff with Sinnerman. Oh, and I have been leveling professions for Sinnerman, too. Sinnerman is almost to BC content with his jewelcrafting and enchanting. I think I also forgot to mention Muppsy, my baby gnome warlock. I had to have some way of hanging out with the Illuminati Order on my alliance server, and she is fun, even if I a frustrated by her always backing into danger while fearing off opponents. She got to run Ragefire Chasm yesterday, and got a new belt. What is it with people only going to the first boss, and skipping the one that drops the sexy red robes? Silly Alliance players.

So, that is what I have been doing and what I plan for some f the future. I will still have wifi access to update the site with tales of my escapes into video game land should I turn off the internet for a bit. I sure hope it doesn't come to that. I would miss my friends, and all of you! Have a great weekend. I hope to have a post up soon, probably something about bettering an arcane mage. Stay tuned!

Friday, January 1, 2010

Twink From Scratch - An Alliance Experiment.

My hubby has reinstated his WoW account, so he suggested a project we can work on together. This is a great project in that I get to explore twinking after Lich King, after the option to do away with experience gains, and after the looking for group dungeon overhaul. I think the last thing is one of the great random things that could help make twinking great, giving people non-cookie cutter gear options for their new character.

Here I am at the starting phase. The character selection screen has changed for the better. It tells the new player just what they need to know to start with their chosen class and race. I have labeled this picture to show how it helps.


  1. Racial Awareness. Everything speial you have or get to do because of your race is listed here.
  2. Your background as a member of this race is here. Just enough to start you off in elementary role play.
  3. The role you play in a group setting is here. Roles available are tank, damage, and healing, and you can be more than one, depending on your class.
  4. Did you want to wear a pretty dressie? Than a warlock is a good choice. Not many pretty dressies in the leather, mail, or plate categories.
  5. What you can expect to be able to do in your chosen class is here. Pets, damage over time spells, and specials that require imprisoned sols. Fantastic!
  6. Yes, your main power source is mana. Deal with it. If it weren't you'd be an enraged warrior, an energetic rogue, even a runed death knight. Or you'd be confused and be a druid.
  7. Here you find everything you wanted to know about warlocks. What kind of damage they do, how society feels about them, and what general stats your gear should be sporting.
Now, the picture is not entirely indicative of what I plan to play. The gnome was just cute! Next we have to decide what Race and class combo suits your style of play. Lately, I have been better at casting and ranged combat than I have been at melee, so I want a caster or a hunter. I like to heal, even in PvP, so my choices are down to druid, paladin, priest, or shaman. I like to twink the 19 bracket, just because it is the easiest to get to, with the least spells, and only one battleground. That, and if I decide that the 19 bracket is too slow, I can always turn experience gains back on and start working toward the next bracket.

Here is a breakdown, by class, of healing spells available to the level 19.

Druids have Healing Touch, Rejuvenation, Regrowth, Cure Poison, Revive, and Mark of the Wild as their restorative skills. Other helpful skills include Hibernate (to get rid of nasty hunter pets), Entangling Roots, Nature's Grasp, and Travel Form (or any form to morph out of traps and snares).

Paladin have Holy Light, Purify, Redemption, and Lay On Hands as their holy spells. In the protection tree, they have some mitigation in Divine Protection, Hand of Protection, and Hand of Freedom. Other helpful skills are Devotion Aura, Blessing of Wisdom, Blessing of Might, and Hammer of Justice.

Priests have Lesser Heal, Heal, Renew, Dispel Magic, Cure Disease, and Resurrection in the holy tree. Power Word: Fortitude, Power Word: Shield, and Inner Fire in the discipline tree are also great tools. Other helpful spells are Psychic Scream (for when they found out you were healing), and Fade (to get the random hunter pet off you when it was running around uncontrolled).

Shaman have Healing Wave, Cure Toxins, Ancestral Spirit , and Tremor Totem as their restorative spells. Other helpful spells and totems are Ghost Wolf, Earth Shock, Wind Shear, Purge, and Stoneclaw Totem.

I have to admit I am biased toward the priest. I know priests because I play them. The paladin and shaman with only one useful healing spell apiece at 19 really don't interest me much, even if they have many other abilities. It's probably the melee feel they have with their heavier armor and weapons that turn me off. The druid, however, might win out for the difference of its healing (heals over time dominate their skills, even at 19).

Here comes the hard part. As I mentioned in this post, racial traits do matter! As a druid, I would only be able to be a night elf, with Shadowmeld, a higher chance to dodge, and a boost to nature magic resistance (plu the get out of snare free by shapeshifting). As a priest, the only race I wouldn't be able to choose (until Cataclysm) would be gnome. The benefits of certain races can be found in that post I linked earlier in this paragraph, for those who want to research. For me, I'm going to skip to professions.

At 19, the profession to have has always been and may always be Engineering. Engineering, throughout the levels, is known for its head gear and fun toys. There are 3 pairs of goggles a level 19 can wear if you have chosen engineering, Flying Tiger Goggles, Shadow Goggles, and Green Tinted Goggles. Since the twink profession, enchant and enhancement nerf of mid '09, these goggles will be the only head pieces with stats available to the 19 twink population, unless you fish, and even then, you cannot slap an arcanum on them. The Lucky Fishing Hat still wins for style and the extra stamina. I still recommend the goggles to at least start with. Better to have something than nothing. There are plenty of hats out there with a few armor with no level requirement, but as a healer, I skip them every time. Those kind of hats are only good for role play or your bank character. This is war!

What to choose for profession number two? At 19, there are no other crafting professions that you must have the profession to get the item, so my choice will be a gathering profession. Mining pairs nicely with engineering, giving another 5 stamina at 150 mining. Skinning is easy to level and grants 6 critical strike rating at 150. Herbalism is by far my favorite, giving a heal over time that you can use only on yourself, even in stealth or while invisible. Since it scales with Maximum health, this is a great twink spell to have.

To sum things up, I have chosen my intended race, class and professions for my twink experiment. Her name is Lostariel (means blooming), and she is on the Shadowsong server. She is a Night Elf Druid and will have Engineering and Herbalism, and level Fishing and Cooking. I chose Shadowsong because I have high level characters there that can help fund her growth, and help hubby with his project. Next article about her will be about planned gear and quests, and things bought to help with leveling.

Tuesday, July 14, 2009

I'm Not That Kind Of Hunter!

...Or, strange things players have done in my presence.

The day before yesterday, I had my bank alt, Minya, sorting through auctions when out of the blue someone asks me if I want to run Deadmines. Sure, I said, and was whisked to Moonbrook. The group consisted of Minya (23 hunter), a 17 hunter, a 18 druid, a 21 druid, and a 17 rogue. The rogue was only in it for the blade, and so was the hunter. I was just along for the ride, as were the druids. Before we settled on a full group, we had a few hiccups, but once we were all in, things fell pretty quickly, as we decided to let the pets tank. As we were rolling, and the hunter expressed that he needed that blade, I mentioned there was a better hunter drop at the end than the blade. As the rogue agreed (more so he would have no competition, I am sure), the hunter exclaimed, "I'm not that kind of hunter." To which I replied, "What kind of hunter are you?". Maybe at higher levels a hunter might decide to aim for more intellect than agility, or more attack power or hit, but the lower levels shunning an item with that much benefit seemed silly to me. Sadly, we did not get much further than Smite, as someone pulled a whole level of pirates down on our fragile heads, and heals could not keep up. The rogue said forget this and split. Then a druid disconnected. At that point, we had left a druid who professed to be new to the game (and was doing quite well), and the hunter, who had run out of arrows right before the goblin workshop. I told the druid to add me, and said I was sorry, but I had auctions to process, and I hearthed back to Stormwind.

Last night. after my cherry cheesecake was an uncomfortable memory (no, I shared, but something didn't agree with me last night), I logged in Minya again to sort through some auctions. I stood idly in the bank for a minute or so as I turned to see what the kids were doing on the Wii, and when I turned back, there was a human paladin standing back to back with Minya. I asked if he liked tall, dark, exotic women, and he replied, "YES!". I replied that I was likely too young for him, him being a 53 warrior to my lowly 24. Turns out his paladin was a leatherworker, and he wanted to help get Minya some better gear. Who am I to turn a guy down? He was very generous in gifting Minya some shoulders, boots, gloves, belt, and a cloak for later. He also crafted an armor kit for me, which I slapped right on my chest piece, since I figure I'll hold onto it for a while. We chatted, mostly one sided, as I didn't get the answer to my question, "Why did you choose leatherworking for your paladin?". But the guy was thrilled that he could help upgrade someone. It made his day. To me, that is just awesome. Here I thought I was just getting the benefit of someone hitting on a girl (he was trying to see Minya's face, because she had this fabulous hat on and it was in the way), and he was just one of those guys that really likes to help. I'm planning on sending him an anonymous donation of level appropriate leathers for him to work his leatherworking skill up, because I know he won't take any money.

People astound me with the decisions they make in this game. When given arrows, why does a hunter continue to melee? Why choose a profession that does close to nothing for your character? Why do people show up for a raid without food, potions, water, bandages, and elixirs or flasks?

The world may never know.

Wednesday, July 8, 2009

Hurry Hurry!

In the interest of getting to Northrend more quickly, Halinka has set aside her reputation grinding until she reaches 80. She can't have everything she wants. As the server was being shut down today to increase instance capacity, Halinka hearthed to the Sewers, just a smidge into 67. She has changed her plans of sticking it out in Outland in favor of starting Northrend at 68. Her gear is less than fabulous, but her trade skills are up there where they should be. Gear is pretty much a non-issue, as we all know the starter quests pretty much gear you out for your start in the area.

Tomorrow, Halinka should be on a boat to the frozen North, in a leotard and ripped linen slacks. She'll be so cold she will be questing like a mad woman to get a warm robe!

Thursday, July 2, 2009

What To Do, What To Do?

I took the normal road while leveling my first characters to maximum level. No sidetracking to build reputation, no stopping in one place to farm for a certain item, no trying to finish out an area after the quests became less than yellow in difficulty.

Then came the Burning Crusade. Shawndra got to 70 behind most everyone else, for no other reason than she was just slow to level. Carlotta was second to 70, but she hit that mark in Zangarmarsh, killing fireflies for the Captured Firefly. It wasn't for her, she was just the person dedicated to the task. Shawndra wanted it, so Carlotta spent a long time in Zangarmarsh.

Northrend hit, and normal paths to normal leveling happened. Delgada was first to 80 this time, followed by Carlotta. Noone has pursued unusual farming practices, but experiments have been launched on the other side of the conflict, on a non PvP realm.

Is it because, having been playing for so long, that I finally know what I want out of a character? Is that why I have been leveling Halinka this way? She finished out her Gnomeregan Exiles reputation grind today, hitting Gnomeregan for a few easy quests, then doing 17 runecloth turn ins. This amount of turn in did not happen for the other reputations. Why did she stoop to do this? Impatience. I had in my mind that she would have all the Alliance factions in Vanilla WoW at exalted before she hit 60. Today, at 62, Halinka was able to purchase her mechanostriders. She is still happy about it, but I had hoped to have had this finished already.


I logged Halinka out in her favorite inn-by-the-sewer with a drink in her hand. It was a rough day for her, mostly spent in Gnomeregan trying to find her way around. She didn't find Mekgineer Thermaplugg, but she was able to find a radioactive slime sample, save Techbot's brain, and gather some essential artifacts. Not as helpful as she wanted to be, but she was in enemy territory without a guide, and found the entrance more frequently than she found anything else. So, sitting on the edge of the dock with her hooves in the strangely refreshing magical waters of the sewer, she sips a fruity cocktail while she waits for her next adventure.

I started the Wintersaber Trainers reputation grind with her, and she is just into friendly with them. She had also been working on Timbermaw reputation, as they work well hand in hand. I had thought to finish out those reputations with her before she crossed through the portal into Outland, but a guild mate is urging me to hasten my leveling to 80.

So, I sit here trying to figure out how to get what I want and still be able to give what they want. In Winterspring, it is pretty solitary. I run into the rare person as I make my trips back and forth between Winterfall Village and Frostaber Rock. My quests are done rather easily, and I am able to harvest a large amount of herbs and high level skins while I am questing, not to mention the cloth and gear I loot. When I was working out there, I was making about 250 gold a day. Now that I am in Outland, it seems that every Tom, Dick, and DKFluffy is skinning and herbalizing too. The prices I get for the Outland herbs are roughly a third what I was getting for Icecap and Mountain Silversage. Same with the leathers. The gear that drops? I have relisted the same few items now twice. I sure hope they don't come back tomorrow. I haven't tried selling the cloth yet, as Halinka is stll leveling her first aid. On the economic side, Outland is not looking very bright.

On the experience side, it looks far brighter. The only experience I was getting on my reputation grind in Winterspring was from the kills. After the first turn in, the quests only give reputation. The amount of time I was traveling between quest mobs and turn in in Winterspring made my time spent seem wasteful. If only they would allow the collection of the items needed (the meats) to be done much like the beads and feathers for Timbermaw rep, the grind would be more inviting. In Hellfire, at least all my questing is giving me experience for both kills and completing the quests. And, I am cashing in most of the gear rewards, so I get a few gold from them. It's not nearly enough to make up for the loss of income from the items I was picking up in Winterspring, but it helps. After purchasing all her epic mounts, Halinka sits on about 100g (down from about 1700 she had at 60), and still needs to purchase the last epic mount from Steelgrill's Depot. This means that she needs to save roughly 2100g to buy her flying training, all three flying mounts, and her dual specialty by 70. She will then need to start saving roughly 6800 gold for her epic flying skill and cold weather flying. This is not even counting any reputations she fancies grinding out in Outlands (She will be trying for Netherwing and Skyguard reputation, and possibly Cenarion Expedition for their flying mounts, and Sporeggar for their pet). Staying in Outlands really doesn't make sense financially, but it does on a leveling perspective.

In the end, I guess I have made my mind up to stick it out in Outland. I have rolled a new character on Shadowsong, Ellence, a rogue. She will accompany my husband when he decides to play on the server with me. He is taking my normal go to combination of herbalism and skinning, so I will be taking mining and the freebies of fishing, cooking, and first aid. I would welcome any suggestions for a second profession. I'd love the skinning on the rogue for the extra critical chance, but trying to grab a target to skin before the hubby does will be quite difficult! I would prefer an easy money maker, so that I can regain some of the sales I lost moving on in the world.

As always, comments are encouraged!

Monday, April 13, 2009

Be Good At ONE Thing.

Today, while chatting with some of my new guild mates in the Illuminati Order on Shadowsong, one of them asked for help. "How can I make 60 gold fast?" One of the more seasoned crew spoke up, offering up the dailies on Quel'danas, or really questing in general. Then the question was asked,"Do you have any professions?". Go ahead, friends, guess the answer.

You guessed he said no? You were right. The necessity of having at least one highly skilled profession at 80 was extolled upon. Quests don't last forever, daily quests get monotonous, you don't have the attention span for the intricacies of certain dailies, whatever the reason, you need something to fall back on. Pick flowers, reel in fish, skin the dead animals left behind by someone. You have to do something. I thought about this for some time as I mindlessly cast spells at mountain lions, directed children in needed chores, slathered on calamine lotion, and cried during the end bits of "Beauty and the Beast". You don't necessarily have to be good at any profession that is tracked on your character sheet. You could make some seed money questing, send it to a bank alt of your choice, and make your money buying low and selling high on the auction house, stashing away good deals for opportune moments (small eggs at Christmas, snowballs for year round pet and costum use). You could become the expert wheedler, able to get money out of anyone and make them feel you were doing them the favor. You could charge for your healing or tanking skills (sorry DPS, you are expendable, a dime a dozen, and worth about that to any group) . You could charge lowbies for instance runs. You could run dungeons alone and grab twink level bind on equip gear to sell. You could even run a travel service, complete with in flight meals (yes, mages, that was a poke in your direction). Whatever the case, in order to get into any decent end game, you have to be good at SOMETHING!

So, what are you good at?

Thursday, January 8, 2009

Another day, another 500 gold...


I found that if I spend a good hour to hour and a half doing all the quests I have missed, I can grab a significant amount of gold. I know, this is not surprising in the slightest to anyone but me. I am actually enjoying the quests I have done. Yesterday, I was questing in the corner of Storm Peaks and the adjacent corner of Icecrown. I really enjoyed unlocking the Argent Crusade area, and made some nice cash and got a new trinket, too!

Toward the beginning of my time out there, as I was depending on the aid of some death knight or another, I found that, if I clicked on their portal as they left, they returned me to the quest hub. It was quite by accident that I stumbled upon this. Maybe not entirely by accident.

"Look, a gear, I wonder what will happen if I right click on that", says Delgada's operator.

Delgada shakes her head and just waits for her inevitable demise.

It was especially encouraging later on, as I got lost looking for Tirion Fordring, who was not in the place I left him, hearing the cheering below me as I flew to the Pinnacle to get my reward. I had (almost) single handedly pushed back the Scourge onslaught. Go me!

So, after flitting between K3, the Argent Vanguard, and Crusader's Pinnacle, I had amassed a small fortune. I decided at around 540 gold, that I would go to the auction house and see if anyone had dropped some inexpensive green 75+ gear on the auction block. I spent quite a bit, then realized I probably had the means to buy the materials needed for my Moonshroud Robe. I purchased enough cloth and eternal life to finish the project, emptied my mailbox and disenchanted all my armor purchases, and transferred a couple enchants onto vellum for easy sale. I milled all my cloth into bolts, turned the regular bolts into imbued bolts, and organized my materials for the next day.

After begging a few friends for their Moonshroud cooldowns, I was asked by a few guild mates to run Utgarde Pinnacle on heroic. Most anyone outside my guild would not know that I did not instance my way to 80, even though I was specced mostly into Holy and Discipline from 70 to 80. So, I discovered the Pinnacle tonight. I took the two quests available, was given the daily quest for the instance, and we went on our merry way. We died a few times, mostly because we were trying to do some of the achievements as well. We weren't able to finish the first one, but we did get the second after a few wipes (healer lagging, healer out of mana, healer dead and reset, darn that priest anyway!). I replaced my robe from the Kalu'ak with the quest reward after one wipe, and all the bosses persisted in dropping leather, even though none of us used it. Even Ymiron dropped an epic pair of leather gloves. Well, instance finished, we all went off on our own. I caught a bat to the Emerald Dragonshrine, and made my last bit of Moonshroud cloth. One more upgrade for Delgada!

Sunday, November 30, 2008

Twiddling away my time...

I really didn't feel like questing. I didn't feel like doing much of anything in game at all. I had frittered away my day playing Rock Band, Fallout 3, reading blogs, and napping. But, I just had to see my friends. So Rowena, my bank alt, comes out to sell and buy. But nothing sold, so there was no money to buy more Frostweave Cloth for Delgada to spin into magical garb that she would seconds later turn into a bit of Infinite Dust or Greater Cosmic Essence. Rowena danced with a guildmate, then was asked if she would let Delgada come out to enchant a pair of gloves. Rowena vanished, and Delgada came onto the scene, hopping a bat to Dalaran.

There is no better place in Azeroth, or anywhere else, to spend tonnes of time doing nothing than Dalaran. After Manji's gloves were imbued with exceptional spellpower, Delgada started wandering. She quite accidentally ran into the pet shop and spent a few silver there on fetch toys and pet treats. Then, while looking into a well, fell into it, ending up in the underbelly of Dalaran. There, she saw a meeting of turtles headed by a rat, a sewer croc, a few questionable vendors, and a few riff raff. One of the vendors sold her a pet skull. Not far from the vendors someone had left a flask. Being undead, Delgada drank it down with gusto; What was there to lose? She turned into a Tuskarr. Already in a place with water, Delgada the Tuskarr put a hook on her line and started fishing. She pulled some sewer carp and some magic eaters out of the sludge, as well as an empty vial. Thrilled, she tried to dance, but found that the Tuskarr don't dance, so, transformation undone, she found another vial. This time, the city of mages was full of...only mages! She decided to look at the other shops, but the mage in every store got old very quick, so she put out her romantic picnic basket, sat down and logged out.

2 hours down the tubes! Those magic eaters better sell well!