A game I was fortunate enough to be selected to beta test is closing its doors next month. Glitch has been a fun pass time, easy to pick up and put down, full of wonder and whimsy. Every time I played I saw something new, and even now the developers tossing new things out for us to enjoy.
I have been trying to finish out some quests, learn as many skills as possible, and build a tower in my home street. Above I am looking in dark places for half-forgotten Glitchen. This game has been mostly about exploring, with some gardening and strange animal husbandry mixed in. Squeezing chickens and nibbling piggies is encouraged, as is petting trees and massaging butterflies. Batterflies drop guano that can be used to fertilize crops or make a tasty(?) nutritious energy bar. In Samudra (a new zone I will show after this blurb) and Jal you can practice your fish pocketing skills by trying to pocket salmen (the plural of salmon, of course!). Cooking and Blending and Shaking are all skills that a Glitchen should have, and Hell isn't necessarily a horrible place, unless you drink the wine (eww!) you made by stomping the grapes strewn along the path. There are other things to learn, such as teleportation, meditation, tinkering, distilling, and alchemy. There are even more than that, but a Glitchen of my young age couldn't possibly cram that much into her smallish brain.
|It's not too cold for a Sno Cone. N-n-n-o-t-t-t t-t-tooo c-c-c|
I am still downloading all my snaps from the site (you learn how to take pictures and they are saved to their servers, which will be open for a bit after the game closes to allow for trading contact info and downloading purposes). Expect a few mostly wordless posts with some of these in the next few days, when I come up for air in between long sessions of exploring and petting heli-kitties.